The formation of the Gallentean Federation was a joint venture with the Caldaris, the Intakis and the Mannars. The latter two were primitive nations but went on to become an integral part of the Gallentean society. After the Caldari initiated civil war filled with blood and gore, the Gallenteans and their allied nations have redeveloped their Federation with their chivalrous code of conduct to lead them on.
The Liberals
The flag-bearers of democracy and independence in the world of EVE, the Gallenteans are a progressive race. Their oppositions see them as pompous and meddling but their allies value the Gallente Federation's belief in liberty.
The Land of Opportunities
The Gallente Federation is not just home to the Gallenteans; there are different races that have migrated to the land of promises and dreams. The immigrants either come to the Gallente Federation as they look to live with freedom that was unheard of in their home lands or come with hopes of a brighter future economically. Both objectives can be achieved here if the individuals are willing hard workers. The free society means that anyone can climb to the very top of the ladder in the Gallente Federation if he sets his heart to it.
The Pitfalls
The thing most often forgotten is the fact that there is a large majority of Gallenteans suffering in the pits of poverty in the land of promise. The non interference policy of the Gallenteans leaves open the door for people to fail in their ventures, there is no Government provisions to help those people out. But many still believe that the risk is worth taking.
Leisure Industry
An attractive aspect of the Gallente Federation is its leisure industry, even as the majority of the population remains dumb struck with poverty the demand for leisure items and the entertainment industry are booming. The Gallentean world is never asleep!
Race Relations
Their high profile (read nosy) lifestyle means each nation has a definite opinion about them. The Caldaris have perhaps seen the worst of the Gallenteans. When the Gallentean Empire was originally formed the Caldaris were a part of the Federation, but the Gallente and the Caldari nations could not overcome their differences and it all resulted in a civil war which ended with no clear winner. The Caldari Corporations formed their own Empire. Though even now, the Caldari Prime area remains under Gallante control. Therefore, to no ones surprise, the two nations are at best cold towards each other.
The Amarr Empire is seen as a threat to Eve's peace by the Gallenteans. Amarrian practice of slave driving is something that means they are never in the good books of the Gallenteans. Plus the level of trust between the two empires can be gauged by the fact that the Caldaris and the Gallenteans signed their peace accord only after the Amarr Empire showed up on the horizon; they didn't trust them enough to remain engaged in battle with their rebels with the Amarr threat as a possibility. The proceeding war between the two did nothing positive to improve the ties.
Quite a few Minatare have take refuge in the Gallente Federation. To add to that, the Gallente Federation has supported the Minmatar cause for freedom from the Amarr through thick and thin. Where this support has adversely affected the Amarr- Gallente relations, the Gallenteans are held in extremely high regard by the Minmatars
The three Gallentean governmental branches
The Gallente Federation was founded a little over 300 years ago. At that time the Federation consisted of 17 sectors or districts and four races. A district is a group of solar systems (of various sizes). The number of districts has steadily increased through the ages and now stands at 62. The four races at the Federation's creation were the Gallenteans (by far the largest of the four), the Caldari, the Intakis and the Mannars. The Caldari left a few decades after the Federation's foundation and set up their own empire. The other three remain and have since been bolstered by immigrants from all the races, most notably Minmatars. People of Minmatar ancestry number almost a third of the total population of the Federation.
The core belief of the Federation is that of individuality and individual freedom. But in practice this has created a paradox as the individual freedom to do what you want constantly clashes with the individual freedom from being oppressed by other individuals. Any governmental interference to keep things in check through legislation and policing is naturally perceived as oppression of the rights and freedom of individuals, constantly creating tension. But the Federation and its populace have learned to direct and control this tension, making it in many ways a positive thing. The result is an exceedingly vibrant society, constantly scrutinizing itself and its principles, spurring creativity and ethical notions.
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The Legislative Arm
The Federal Senate holds 881 members, with elections held every 5 years. The Senate is responsible for passing new laws and in supervising that the administration and the courts are behaving properly. The most important function of the Senate is in overseeing the taxation and fiscal spending by the government. In addition to the Federal Senate, each district has its own parliament (simply called district parliaments), whose official function is to advise and support the Senate on local issues, but in reality the parliaments wield a great deal of authority over the affairs of their district.
Lobbying plays a big part Gallentean politics. The lobbying factions have become an integral part of the system, affecting and even regulating everything from the elections to what bills are presented before the Senate. The other races point to the entrenched lobbyists as a clear sign of corruption and in the supposed Gallentean democracy, but the Gallenteans themselves regard the lobbyists as a robust system for keeping the Senate in touch with society, comparing their role to that of stock brokers in the trade hall. |
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The Executive Arm
A president heads the executive arm of the Gallente Federation. The president is elected every 5 years and the same man cannot be re-elected. The intent of this rule is to make the president and his administration focus on running the Federation rather than focus on their own popularity. Nevertheless, because the presidency is so closely linked to the lobbyism factions and thus to the Senate, the Gallente Federation is often a huge spectacle where appearance matters more than efficiency.
The Gallente president is nominally the head of state and the most powerful man in the Federation, but this is not always the case. Some presidents were puppets of political factions acting behind the scenes, but most of them have acted independently, although always within the strict framework set by the lobbyist factions.
For many the president is nothing more than the smiling face of the government; an actor playing the role of the kind, considerate and generous father of the people. This notion is supported by the trappings of the presidency, its fabulous palaces and space shuttles, purposefully aiming to awe and amaze foreign visitors and Gallenteans alike. |
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The Judicial Arm
The judicial system in the Gallente Federation is ever vigilant in keeping the Federation as wholesome as possible. The system is not known for being fair in their dealings with the Federation's citizens, as it almost seems like there are two different penal systems in use depending on the wealth of the accused. But even if the rich can expect some leniency in sentences imposed by the courts they don't get preferential treatment in the investigation of the crime, meaning that you are just as likely to be caught for a crime whether you're at the top or the bottom of the social ladder. And history shows that the social rejection by their peers is even more efficient in punishing the rich than a few years more or less in prison.
The highest judicial power is the Supreme Court, which consists of 13 judges, appointed for life by the president and approved by the Senate. Beneath the Supreme Court are the District Courts, one for each of the 62 districts. |