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If you have to define the Minmatars in a phrase they can be identified as 'tough tribal warriors'. For a Minmatar, there is nothing more important in life than to be able to take care of himself and his kin, his tribe. Many Minmatars choose the life away from the land, but there are those who stay put and take up agriculture. The tribal identity of the Minmatars, most of the time, determines the profession the people take.

A Paradise Lost!

The land of the Minmatars was a natural paradise, a place of beauty and serenity. But millions of years of land abuse through industrial waste and plundering has resulted in the loss of the lands beauty.

To add to the woes of the land of Minmatar, the tribes of Minmatar have warred against each other for ages. Though they present a united face to the other races, their tribal differences have further ruined their land's beauty.

The Mafia Kings

The Minmatars are the most populace race in Eve, but a huge number of Minmatars do not live within the Minmatar Republic. Many Minmatars follow the nomadic lifestyle, moving from place to place in search of a living and profession. Quite a few end up being pirates and smugglers and, quite frankly, an overwhelming number of shady corporations and mafias are run by Minmatars.

Freedom Fighters

The tribal society of the Minmatars has faced tough times in the past, and a large number of them still face slavery in the Amarr Empire. The Minmatars were first enslaved by the Amarrs after the collapse of the Eve Gate. The hapless Minmatars lived as a subjugated race for millions of years.

They were given their first peek at freedom when the Amarrs were busy fighting the Jovians. They took the chance with great aplomb; not only did they manage to break the shackles of slavery, they managed to build the Minmatar Republic. Today, though their separate entity is still not recognized by their former masters, they live as free beings in their own land.

Race Relations

A large faction of the Minmatar population is still enslaved in Amarr. The fight for freedom continues, with skirmishes between the fighters and the Amarr forces being nothing of a novelty. Not surprisingly, the relations between the two Races, therefore, are far from cordial. The Amarrians treat Minmatars as rebels and they in turn know them as the oppressors!

A large number of Minmatars live in the Federation of Gallente as well, this in turn makes the relations between the two races a tad tense. But overall, the Minmatars enjoy a cordial relationship with the Gallenteans. In times of need when the Minmatars faced strong opposition from the Amarr Empire in their freedom struggle the Gallenteans upheld their liberal views by fighting on behalf of the Minmatars.

Though there is not much to write home about the Minmatar relations with the Caldari Republic, the relations between the two nations remains tense because of the Caldari disregard for diplomatic norms. Repeated incidents of border infiltration have lowered the patience of the Minmatars with regard to this race Amarr

The largest of the empires in the world of EVE, Amarr spans 40% of the inhabited solar systems. The Amarr Emperor is the head of a ritualistic, authoritarian imperial state, and below him are the Five Heirs, the heads of the five royal families from which a new Emperor is chosen. The Emperor's authority is unquestioned and absolute, but the archaic and bureaucratic system of government makes it difficult for him to exert his rule unless directly in person. Otherwise, the Five Heirs rule in his name, dividing the huge empire between them.

The Emperor and the Five Heirs can expect to live for at least 500 years. Extensive cyber-implants keep their frail bodies alive, even when their organs begin to fail. These cyber-enhancements date back many millennia, and have become a symbol of royal divinity in the eyes of the Amarrians.

Always a deeply religious people, religion remains of great importance to every Amarrian, a fervour which at various times has been responsible both for great good and great evil. Shortly after recovering from the closure of EVE, they began to expand their realm at the expense of neighbouring states. The nations they conquered were enslaved, a practice justified by their religion. Ever since, the Amarrians have enslaved every nation and race they have encountered, and today slavery is an essential part of Amarr society. This has, of course, tainted their relations with other races, especially the individualistic Gallenteans.

The Amarrians were the first of the races in EVE to re-discover Warp technology, notably Jump gate technology. After accomplishing this more than 2,000 years ago, they immediately began expanding to nearby solar systems, slowly building up their empire in the process. On the way, they encountered two human races, both of whom suffered the fate of being enslaved by the far more powerful Amarrians.

In recent years, however, the Amarrians have begun to run into serious opposition. First, they met the Gallente Federation. Although much smaller than the Amarr Empire, the Amarrians soon found the economic and military might of the Gallenteans a match for their own.

Soon after, the Jovians arrived on the scene and the Amarrians made a futile attempt to subjugate them, resulting in a humiliating defeat. To make matters worse, the Minmatars, enslaved for centuries by the Amarrians, used the opportunity to rebel against their slave-masters.

Since these fateful events almost two centuries ago, the Amarrians have learned restraint. They have slowed down their expansion and are less forceful in their dealings with other races, but still view themselves as the most powerful race in EVE, if only because of their sheer numbers.

 


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